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Smite characters
Smite characters










smite characters

His 1, Crystallized Curses, is a large diameter AoE that explodes for heavy damage and will root any enemies in range. His passive, Heart of Cold, applies stacks to any enemy he tags with an auto-attack and once it hits three stacks the crystals of his auto attacks explode dealing not only additional damage to the primary target but hitting any targets nearby. The majority of hunters are classically designed as single-target specialists, able to burn down one enemy after another before anyone can stop them but Chernobog has several abilities that inherently spread this damage. His global ultimate also solidifies his relevance at all stages of the game after level 5. He is one of the most well-rounded Hunters available and has the flexibility to be built in the three main styles of ADC’s in SMITE: ability based, crit based, lifesteal based.

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SMITE - God Reveal - Chernobog, Lord of DarknessĬhernobog, despite looking like the mascot of a cracked out heavy metal band, is one of the safer, solid choices for ADC in SMITE. Below is a list of the top performing Hunters in the game, if you take the time to master one or all of them you are guaranteed to see your win percentage steadily increase. However once you have tightened up your aim, choosing the proper Hunter can allow you to absolutely dominate the opposing team. This applies to all Hunters, even those that can be built with a focus on their abilities. Due to much of their potency being built around their auto attacks and SMITE’s unique third-person skill shot design Hunters require a more nuanced and skilled hand to play successfully as there is a direct correlation between a Hunter’s success and your ability to land auto attacks. An unchecked Hunter can split push your tower defenses or melt through your squad one at a time in a team fight. Hunters can be hugely impactful in Conquest matches due to their ability to swing into hyper carries and saw through objectives and enemy towers like so much balsa wood. No class in the game makes better utilization of crit or lifesteal items than Hunters and if built correctly they can melt through even the most defense-heavy tank the opposing team can field. Like Mages they have very low health and are therefore one of the more vulnerable classes in the game but, if given proper protection or allowed to get fed with kills, experience, and items they can snowball into some of the most dramatic hyper carries in the game. In SMITE the Hunter class is composed of gods who excel at ranged damage, and whose damage (typically) comes from their auto-attacks and thus most often fill the role of ADC (attack damage carry). Ever wanted to turn your enemies into pin cushions, at a safe distance that is?












Smite characters